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C++ Programming Web & App Development

C++ Programming

C++ powers the software where speed matters most — games, operating systems, trading platforms. This course builds on programming logic to teach classes and objects, inheritance, pointers, and the object-oriented thinking that C++ is built around. You'll write real programs throughout, with a mentor to untangle the tricky bits.

Duration
1 mth
Format
Live 1-on-1
Level
Professional
Certificate
Osian
Overview

What this course is about

Develop modern programming confidence with C++ Programming classes built around clear logic and object oriented design. Your teacher revises essential syntax where needed, then teaches classes, objects, constructors, destructors, inheritance, polymorphism and encapsulation through examples. You will work with GCC, Code::Blocks or Visual Studio, learn to compile cleanly and understand how C++ can organise a larger program more effectively than a collection of unrelated functions.

Practice includes strings, arrays, references, pointers, operator overloading, templates and exception handling, followed by the Standard Template Library. You will use vector, map, set, stack, queue and algorithms to solve realistic problems without reinventing every data structure. A guided application could be a library manager, inventory system, billing program or student record tool. The teacher connects each feature to design choices, testing and the kind of questions asked in technical rounds.

One-on-one online classes give you individual feedback on class design, memory issues and STL usage, whether you are learning after 12th or preparing for a college subject. Timings can be arranged from 7 AM to 9 PM or on weekends. Alongside a certificate on completion, Osian Academy provides placement support through resume help, mock interviews and referrals. This C++ course is more than a syntax revision because it asks you to model a complete problem with reusable objects and standard tools.

By the end

What you’ll be able to do

  • Design C++ classes with constructors, access control and encapsulation
  • Apply inheritance and polymorphism to organise related program behaviour
  • Use references, pointers, templates and exceptions in practical programs
  • Solve problems with vector, map, set, stack, queue and STL algorithms
  • Compile and debug projects using GCC, Code::Blocks or Visual Studio
  • Build an object oriented C++ application and justify its design choices
Syllabus

How the course flows

  1. 1
    Structure & StylingModule 1

    Building and styling pages that look right on every screen.

  2. 2
    InteractivityModule 2

    Adding behaviour and logic with code.

  3. 3
    Data & BackendsModule 3

    Connecting to APIs and databases.

  4. 4
    Framework WorkflowModule 4

    Building the modern way with a real framework.

  5. 5
    Ship a ProjectModule 5

    A deployed project for your portfolio.

Toolkit

Tools you’ll use

  • HTML & CSS
  • JavaScript
  • React
  • Node.js
  • Git & GitHub
Audience

Who this course is for

  • Students after 12th beginning object oriented programming with a practical mentor
  • BCA, BTech and MCA learners studying C++ for coursework or placements
  • C programmers who want to move from procedural code to classes and STL
  • Job seekers preparing for C++ coding rounds and project-based interviews
  • Working professionals refreshing C++ for software, testing or technical roles
Where it leads

Roles this opens up

  • Junior C++ Developer

    Implement and test object oriented features in supervised application development work.

  • C++ Programming Trainee

    Use STL containers, algorithms and debugging practices while contributing to technical exercises.

  • Software Testing Trainee

    Read C++ code, create input cases and investigate logic or runtime issues with a development team.

Questions

Before you enrol

Prior C knowledge is helpful but not compulsory because the teacher can revise core syntax and control flow. The main focus remains C++ object oriented programming and the Standard Template Library.

You can use GCC with VS Code or Code::Blocks, or Visual Studio on Windows. The teacher will help you select a setup that compiles standard C++ code and displays useful diagnostics.

A normal laptop with a code editor, compiler and stable internet is enough for the applications used in class. No gaming graphics card or specialised hardware is needed.

Yes, you practise classes, inheritance, polymorphism, pointers, templates, STL containers and common problem-solving patterns. The teacher also helps you explain design decisions, which is useful for vivas and coding discussions.

A project such as a library manager, inventory system, billing program or student record tool can be developed with classes and STL containers. You will test the features and discuss how the objects represent the real problem.

C is primarily procedural and focuses on functions, arrays and explicit memory concepts. C++ includes those foundations but adds classes, inheritance, polymorphism, templates, exceptions and STL for larger object oriented programs.